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"DressingSim EX" is software that sets unfolding lines (cutting lines) on 3D data measured with 3D CAD or 3D scanners and unfolds it into a flat shape. It allows for the development of pattern shapes from digital design data without waiting for the completion of molds or samples, enabling more accurate and quicker pattern design compared to creating patterns based on physical objects. Additionally, it supports texture mapping functions, allowing for the application of fabrics and patterns to the unfolded pattern, which enables accurate visualization of the scale, position, and flow of the mapped patterns on 3D before mock-up production. 【Features】 ■ 3D data → 2D (pattern) unfolding ■ Design simulation ■ Supports texture mapping functions ■ Allows for accurate visualization before mock-up production by applying fabrics and patterns to the unfolded pattern *For more details, please refer to the PDF materials or feel free to contact us.
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Free membership registration"Imagination Pocket" is a hardware shader plugin for Autodesk Maya aimed at accurately reproducing textures in computer graphics and deforming the fine structures of embossed surfaces to exhibit the desired optical properties of the user. It achieves high-precision simulations by aligning BRDF data measured with a BRDF measurement device and surface roughness measured with a surface roughness tester to the 3D CAD data of industrial products, utilizing the embossing. It is possible to process BRDF data and surface roughness to generate the desired embossing. 【Features】 ■ Achieves high-precision simulations ■ Real-time rendering ■ BRDF rendering ■ Simulation with gradual change functionality *For more details, please refer to the PDF document or feel free to contact us.
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Free membership registration"OGMShader MR" is a mental ray shader plugin for Autodesk Maya that performs rendering using BRDF measured with OGM. It supports features for expressing indirect lighting in "mental ray." It provides a mutual reflection function for the glossy reflection component (the component excluding specular and diffuse reflection from BRDF). With its unique light source sampling function (Pure IBL), it enables accurate and faster rendering using IBL. 【Features】 ■ Mental ray shader plugin for Autodesk Maya ■ Supports features for expressing indirect lighting in "mental ray" ■ Provides mutual reflection function for the glossy reflection component ■ Enables accurate and faster rendering using IBL ■ Capable of reproducing accurate colors and textures *For more details, please refer to the PDF document or feel free to contact us.
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Free membership registrationThe "S-OGM" is an angular spectral measurement device developed to obtain BRDF (a function that defines reflective characteristics) based on actual measurements. It can be customized according to the measurement applications of the device and light source, and offers flexibility in data processing, such as data conversion. 【Features】 ■ Accurate and fast spectral measurement of reflective characteristics (4 degrees of freedom) ■ Enhanced rendering solutions using measurement data *For more details, please download the PDF or feel free to contact us.
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