A simulation development tool that reproduces the behavior of cables and harnesses! Usable in various development environments such as Unity and Python.
We provide the physics engine "AGX Dynamics." "AGX Dynamics" is a simulation development tool centered around a physics engine library that performs physical calculations such as multi-body dynamics, contact, and friction, similar to those found in robots, along with the necessary functions for building simulations. Additionally, modules for specific simulations, such as cable and harness objects, soil, crawlers, drive trains, and hydraulics, are also available, enabling users to achieve simulations tailored to their objectives. Tools, documentation, and tutorials are provided to allow users to build their own simulation environments; however, user experience and knowledge are required. Therefore, we also offer technical support related to simulation construction, as well as consulting and contract development services. Simulation development can utilize object-oriented programming languages such as Python and C++, but development using game engines like Unity and Unreal Engine is also possible.
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basic information
【Product Overview】 - An integrated simulator development environment developed by Algoryx Simulation AB (Sweden) - Interface using a physics engine library (with built-in viewer) and object-oriented programming language - The physics engine library consists of over 500 class libraries written in C++ - Provides optional modules tailored to user environments such as wires, cables, deformable ground, particles, hydraulics, hydrodynamics, and powertrains 【Usage】 Simulation construction can be implemented using interfaces in languages such as C++ and Python, and can be used with the built-in viewer or integrated into the user's own system. Plugins for Unity and Unreal Engine are available, allowing for simulation development using GUI and scripting in game engine environments. 【Support】 For users who wish to build their own environment, we provide implementation support (available in Japanese). For users who want to outsource the initial environment setup and configuration of the simulation, we can also develop it in a quasi-commissioned or contracted manner.
Price information
For details, please contact us.
Price range
P5
Delivery Time
P2
Applications/Examples of results
【Applications】 Robot simulation (grasping and handling, cable routing) Construction machinery and civil engineering simulation Crane simulation Production equipment simulation 【Industries】 Construction machinery manufacturers General contractors Large machinery manufacturers Automobile and automotive parts manufacturers Electronics manufacturers Research institutions Universities
Detailed information
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This is a simulation of a wheel loader, terrain (soft ground), and earth excavation. It supports high-precision applications such as construction machinery and heavy equipment design and control verification, as well as fast simulations focused on real-time performance for training simulators. Recently, it is expected to be utilized in various developments aimed at construction automation.
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We are conducting simulations of rigid body grasping by robots. Generally, it is difficult to maintain stable simulations in grasping states, but it is possible to handle them stably through the optimization of constraint conditions. Additionally, various parameters can be obtained within the simulation, such as reaction forces at contact points and the torque of each robot axis, making it a promising application for use in teaching-less systems and in conjunction with artificial intelligence.
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This is a cable simulation. AGX Dynamics handles rigid body constraint simulations, so it does not fundamentally deal with flexible materials. In this cable simulation, the cable is represented by connecting many small rigid bodies with constraints, and by setting parameters for damping and elasticity in those constraints, we can reproduce the desired behavior of the cable in the simulation. Additionally, this simulation allows for constraints with six degrees of freedom, which means it can account for both movement and rotation. Therefore, it is possible to reproduce twisting phenomena as well. The advantage of AGX Dynamics' physics engine lies in the fact that connecting rigid bodies continuously with constraints that have six degrees of freedom does not lead to simulation divergence, and this is achieved through a technically superior direct method solver. This advantage is not only applicable to cables but also demonstrates superiority in accuracy and performance in simulations of mechanisms where each rigid body is stiffly connected, such as industrial robots and construction machinery.
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Company information
We provide technical consulting and contract development related to the construction of physical simulations. In collaboration with Algoryx Simulation AB in Sweden, we offer technical consulting to customers who wish to implement the professional-use physics engine "AGX Dynamics" into user applications and build custom simulators. Building a physical simulation environment requires a wide range of knowledge, including system planning, modeling, system identification, and modeling techniques, as well as physics, engineering, and mathematics. Additionally, various tools such as 3D CAD, programming languages like Python and C++, game engines, and control software like Matlab/Simulink may be needed for usage and integration. Our technical support team, which can provide these technologies as a one-stop solution, is our strength and feature.