Implemented real-time crowd simulation features available within Unreal Engine.
"Golaem" allows you to easily increase the number of characters from a few to thousands or tens of thousands, and enables various movements. Simulation is now possible on Unreal Engine, with enhanced previz/layout features. Additionally, when combined with the new Layout layer, it becomes even easier to verify crowd movements before rendering, speeding up the iterative process. 【Features】 ■ Real-time simulation on Unreal Engine ■ Viewport visual diversity ■ DOF/fog support in the viewport ■ Trigger visual feedback ■ Group Trajectory Edit Layer *For more details, please refer to the related links or feel free to contact us.
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【Product Details】 ■ Procedural Rendering ■ GPU-based Viewport Display ■ Asset Manager ■ Ready-to-use Character Pack ■ Support for Various Characters ■ Behavior Editor ■ Physics Simulation ■ Easy Placement Tool ■ Simulation Layout Tool *For more details, please refer to the related links or feel free to contact us.
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【Usage】 ■Stadium ■City ■Battle ■Animation ■Creature ■Object *For more details, please refer to the related links or feel free to contact us.
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