Supports 3D motion blur! Capable of loading single or sequential USD or Alembic files.
We would like to introduce "Multiverse," which we handle. Anyone can easily playback, layout, look development, lighting, and rendering of extremely large 3D datasets using a non-destructive workflow. File conversion between DCC applications compatible with USD files is possible. During the final rendering, it is processed procedurally. 【Features】 ■ Full support for USD v19.11+ ■ Non-destructive workflow from layout, look development, and layering to compositing ■ Unified rendering workflow ■ USD hierarchy authoring that can be used with a Maya Outliner-like interface ■ Support for writing, compositing, and overwriting USD assets *For more details, please refer to the related links or feel free to contact us.
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【Other Features】 ■ Ability to load single or sequential USD or Alembic files ■ Editing of materials, various attributes, and visibility ■ Real-time high-speed playback in the viewport using OpenGL/Metal ■ Procedural rendering with Arnold/3Delight NSI (Cloud) ■ Support for 3D motion blur ■ Conversion tools for Autodesk Maya and other USD-compatible tools (SideFX Houdini/Solaris) ■ Ability to output 3D USDZ assets for AR on iOS and look dev on macOS ■ Automation of pipelines with an easy-to-use Python API *For more details, please refer to the related links or feel free to contact us.
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For more details, please refer to the related links or feel free to contact us.
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■Product Sales We gather and provide cutting-edge favorite technologies from around the world. Each product is accompanied by a specialized engineer who explores the optimal product configuration for the customer's usage and workflow. With strong connections to the developers, we accurately and swiftly convey customer requests regarding the products, evolving them into better solutions. After purchase, we offer equipment rentals and installation support as needed during busy periods or staff shortages, providing flexible and prompt assistance when customers face operational disruptions. ■Product Development We constantly aim to provide cutting-edge solutions. Within that solution flow, products or programs that are necessary yet do not exist in the world are rapidly developed in-house. We have been the first to sell high field-of-view, high-resolution HMDs globally, with the first users of these products being a French automotive company. We developed bright, low-distortion high-FOV lenses specifically for VICON cameras, and over 1,000 units have been shipped to customers worldwide, including Hollywood, game production companies, and aerospace development companies, who continue to use them.