In-vehicle noise vibration (4DOF) multimodal playback
Real experience of cabin noise and vibration linked to driving operations.
The validity of the auditory evaluation of in-vehicle noise is shown by scientific research to depend heavily on context. Compared to playback through headphones alone, experiencing a simulation as realistically as possible in an interactive manner significantly enhances the realism of the playback. SoundSeat II provides a realistic driving experience by combining familiar vehicle components such as seats, steering wheels, pedals, and gear levers with the reproduction of airborne and structure-borne sounds. When combined with the interactive NVH simulator PreSense, SoundSeat II can simulate the driving experience of a real vehicle, allowing users to experience acceleration, braking, and gear changes.
- Company:ヘッドアコースティクスジャパン
- Price:Other