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In recent years, there has been an increasing number of cases where game engines, originally developed as integrated development environments for games, are being utilized in non-entertainment fields, particularly in the architecture and automotive industries, for applications such as simulators. While our company possesses a domestically developed game engine, we have also taken on numerous projects utilizing various game engines, including Unreal Engine and Unity, and have established a flexible skill set and system to respond to these needs.
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Our company is engaged in the development promotion and support business, providing cutting-edge real-time CG technology, online technology, and consumer game development technology, as well as a human resources business that offers recruitment and dispatch services specialized for the game and video industry. ■ Development Promotion and Support Business In the development promotion and support business, we provide cutting-edge real-time CG technology to companies in the game and video industry and consumer game development technology to game publishers. We also offer solutions for the automotive industry using advanced real-time 3DCG technology cultivated in the video game industry, development of middleware for embedded devices, R&D collaborations with universities and research institutions, and design, construction, and operation services for large-scale networks for online game operators. ■ Human Resources Business In the human resources business, we operate the "Silicon Studio Agent," a staffing and recruitment service specialized for creators and engineers in the game and video industry. Leveraging our background in development promotion and support, as well as content business, we provide high-quality matching services. *For more details, please refer to the PDF document or feel free to contact us.
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