A surround sound system capable of high immersive playback and three-dimensional sound localization with a minimal configuration.
The 3D Virtual Audio Reality system "VAR" realizes virtual reality of sound as a three-dimensional sound system for acoustic research, auditory research, and VR visuals. This is the 8-channel cube speaker configuration version of its minimum setup. There are many case studies of its use for audible hall simulation sound fields, generating high presence in car interior sound fields, and as a three-dimensional sound system for XR. Additionally, it can be expanded to dozens of channel speaker arrays or high-performance binaural generation with the addition of hardware. Furthermore, we provide comprehensive support tailored to your needs, including acoustic tuning by staff with over 25 years of experience in three-dimensional sound technology, software customization, training, and advice.
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basic information
~Features~ - Immersive spatial audio through a cube-shaped speaker arrangement with a lower 4-channel square and an upper 4-channel square, capable of generating natural and realistic three-dimensional sound fields - Spatial sound image movement (3D panning) in all directions: front, back, left, right, up, down, and distance, rather than just on a sphere - Spatial audio software that flexibly accommodates various spatial sound field research - Customization of hardware and software according to research needs - Bidirectional real-time control with external devices via OSC (Open Sound Control) and others - Headphone spatial sound field generation using high-performance binaural processing "HPL" - 7th HOA Ambisonics encoding and decoding - Reverb generation through real-time convolution processing ~System Configuration~ - Custom software for spatial sound field generation - Computer: Apple Mac mini M4Pro - Audio interface: RME Fireface 802 fs - Speakers: CODA Audio D5-Cube - Subwoofer: GENELEC 7050C - Power amplifier - Headphones ~Options~ - Spatial sound field recording microphones and recorders
Price information
4,600,000 (excluding tax)
Price range
P5
Delivery Time
P4
Applications/Examples of results
Hall simulation audible system High realism generation of in-vehicle driving sounds Driving simulator 3D audio system for VR Attraction 3D audio music content production Next-generation multimedia research Sound art Others Customer list https://www.acousticfield.jp/users
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We develop and support specialized acoustic systems focused on spatial sound in fields such as virtual reality, 3D audio, spatial acoustics, and auditory research. Additionally, we have over 25 years of experience in spatial sound, offering flexible proposals tailored to specific applications and purposes, as well as providing optimal sound that cannot be replicated by other companies.