[Case Study] Sega Corporation
All time for 'fun'! Halve the time for creating harness diagrams.
Sega Corporation, which develops, produces, and sells prize games, video games, and arcade game machines, has introduced our "E3.series." Before the introduction, there were issues such as rework due to manual transcription errors and missed checks. With the introduction of "E3.series," all drawings are centrally managed, and the connections between drawings maintain consistency, which is expected to significantly reduce the frequency of transcription and checking. [Challenges Before Introduction] - Spending 2 hours on the task of drawing one type of harness diagram (2 prototypes + production drawings) - Rework occurring due to manual transcription errors and missed checks - Lacking time to think of technical proposals to make "more interesting games" due to being overwhelmed with work *For more details, please refer to the PDF document or feel free to contact us.
- Company:図研 本社・中央研究所
- Price:Other