Explaining 3DGS's 4K compatible technology "LGTM" - A new approach to GPU load and memory increase.
ANGEWORK has published a technical article on the paper "LGTM: Less Gaussians, Texture More," which was accepted at ICLR 2026.
LGTM is a technology that achieves 4K quality representation while controlling the increasing number of Gaussians during high-resolution 3D Gaussian Splatting (3DGS).
The article explains the fundamentals of 3DGS, the issues of increased load due to 4K conversion, the structure of LGTM, and the differences from conventional methods, all from our perspective as developers of the LiDAR and point cloud analysis system "mistrace."
▼For more details, click here
https://note.com/angework/n/n9511604b4789

Inquiry about this news
Contact Us OnlineMore Details & Registration
Details & Registration




