Apple introduces 3DGS to RealityKit - Exploring the potential for standardization of 3D Gaussian Splatting.
ANGEWORK has published a technical article on the support for 3D Gaussian Splatting (3DGS) in RealityKit, announced at WWDC26.
Apple has added GaussianSplatResource to RealityKit, allowing 3DGS to be handled within the official framework. Additionally, collaboration with OpenUSD is progressing, and the potential for 3DGS to transition from research applications to general 3D workflows is beginning to emerge.
The article explains the significance of RealityKit support, its relationship with OpenUSD, and the potential for standardization of 3DGS from our perspective as a company dealing with point cloud and LiDAR technology.
▼For more details, click here
https://note.com/angework/n/nf984debd4a48

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