Season 4 Chapter 10: Balancing the Freedom of Shape that Breathes "Life" into Toy and Figure Characters with Manufacturing Division Lines
T3Japan
In the design of molds for entertainment products such as figures and capsule toys, advanced techniques are required to meet strict manufacturing requirements while maintaining the dynamism and delicate aesthetic of digital prototypes (polygons like ZBrush). This includes avoiding undercuts, parting, and setting wall thickness to prevent shrinkage during molding.
The 3D CAD "ThinkDesign" offers a powerful solution to resolve the friction between "aesthetic form" and "mold structure." It features a hybrid environment that instantly transforms large polygon volumes into high-precision NURBS surfaces without compromising the curvature of the design, as well as "GSM (Global Shape Modeling)" that allows for adjustments to internal structures while maintaining G2 continuity of the appearance. It enables smooth and consistent extraction of optimal 3D parting lines through draft angle analysis, shelling with uniform wall thickness, and the construction of fitting dowels and anti-reverse structures that consider shrinkage rates.
By translating the design intent into perfect manufacturing data without diminishing its essence, it serves as a bridge to deliver the "life" infused by creators as high-quality mass-produced products to fans around the world.

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Nice to meet you, I'm Takachan, working in sales (which is more like a pre-sales role) at ThinkDesign. Usually, I listen to clients' desires for "the kind of service they want to create" and bridge the gap to turn those into a "concrete blueprint" that engineers and designers can follow without hesitation.


